4/2/2023 0 Comments Color zen wii u![]() If you plan on getting it, make yourself a favor and try to find a used or discounted copy: you do not want to pay $60 for this. Overall, the game seems to be a slightly better written and looking continuation of Sticker Star, albeit still a far cry from the original three games in the series. Interestingly, the enemies in the game have the most interesting dialogue, with witty remarks when they drag you into combat. The writing in Color Splash is one of its saving graces. These often involve the luck-based factor that characterizes this game, which can end up being quite frustrating if RNGs aren't on your side. The most disappointing part of this game so far are the Roshambo Temples, which, as the name implies, are places dedicated solely to games of rock-paper-scissors. Small, self-contained stages that only have one or two objectives each, with you having to traverse the stage once again to get the second one. Color Splash manages an extremely realistic aesthetic of an arts-and-crafts landscape, with every detail of the world looking like it could belong right in a diorama and the music ends up being quite catchy.Ĭontent-wise, I have yet to complete the game, but so far, it seems roughly the same as Sticker Star. In the terms of visuals and music, both are astonishingly good. The damage it causes is not increased, confusingly. The only battle-exclusive reward I can think of is hammer experience, which levels up your hammer, but only in the aspect of how much paint it can hold. One hour into the game, I had already obtained over 1,000 of these. ![]() Coins are extremely easy to obtain as well. As I mentioned before, finding paint is often as easy as whacking a background object of the color you require, so it being a reward for winning battles is kind of confusing. They can be cumbersome if you don't have the right attack cards in your inventory, which prompts one to go back to town after completing a stage, in order to buy more jump or hammer cards (get the colorless ones, they are vastly cheaper, and you won't be running out of paint very often). ![]() ![]() They are, essentially, completely needless. Sometimes you gotta whack around until the blank surface is completely colored, which can be troublesome every now and then.īattles are one of the complains I have with this game. By whacking blank objects with your hammer, some of your paint gets used in order to return color to that particular object. That's someth ing that sounds really fun in concept: color restoration. Other times, you can find yourself mindlessly whacking at a tree, trying to get some precious blue paint from the green the tree gives you. Depending on where you are in the game, paint can be graciously provided to you in boatloads, even when you don't need it. This time around, you have a RYB color meter that gets used up whenever you use colorless cards, whack colorless stuff, and that's about it. The actual new mechanic of this game is paint. ![]() Once again, Things return, and this time at least you get some more hints on which Thing you'll need at a given moment. Once again, attacks in battles depend on you having the right stickers.I mean, cards, in your inventory. This helped make it by far the most popular game engine used for eShop titles.The game plays a lot like Sticker Star, which wasn't very warmly welcomed by fans of the Paper Mario series. Unit圓d was the only 3rd party game engine to be officially endorsed by Nintendo 1. Unity Game Engine Games on wiiU eShop Edit on Github ![]()
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